Publisher: GTArcade
Playerbase: Medium
Type: Mobile RPG
Release Date: July 15, 2015
Pros: +High quality graphics. +Many Heroes to collect. +Strategic combat aspects.
Cons: -Automated combat. -Repetitive gameplay. -Pay-to-win aspects.
Spirit Guardian Overview
Spirit Guardian is a 3D hero-collecting action RPG developed and published by GTArcade, the company behind the popular “League of Angels” game series. Enter the Eternal Dream and defeat the Lord of Discord who seeks to destroy every Spirit in Dreamworld. Collect and assemble a party of over 70 unique Heroes and journey through hundreds of levels. Evolve and upgrade your Heroes for maximum power and additional skills. Defeat your foes with a mix of point-and-click and action combat including over 300 Hero skills in total. Participate in asynchronous PVP and take down other players’ parties to increase your ranking for better daily and weekly rewards. Use your skills to take down powerful dragons and demons in Boss Raids. Become the liberator of Dreamworld today!
Spirit Guardian Features:
- Stage-based Levels – Fight through hundreds of unique stages full of monsters, bosses, and colorful environments.
- 3D Anime Graphics – High quality, anime-inspired graphics bring each character to life with realistic animations and skill effects.
- Semi-Action Combat – Move Heroes and target enemies with tap-based controls and an “Auto” feature. Players can also use skills, as well as dodge and interrupt enemy skills.
- Many Heroes to Collect – Collect over 70 Heroes with different appearances, abilities, and classes. Heroes can be upgraded and evolved to become even more powerful.
- PVP & Boss Raid – Battle other players in the Arena, and take down powerful dragons in random encounter Boss Raids.
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Spirit Guardian Review
Spirit Guardian is a free-to-play, 3D mobile RPG developed and 
published by GTArcade, a Chinese company most known for their “League of
 Angels” game series. After much success with League of Angels: Fire 
Raiders, which was a mobile spinoff of their browser title, League of 
Angels, GTArcade released Spirit Guardian two years later which 
resembles a 3D version of their previous game. Spirit Guardian, like 
League of Angels: Fire Raiders, is a stage-based, hero-collecting RPG 
with largely automated combat. While the 3D graphics and freedom of 
movement are a nice addition compared to League of Angels: Fire Raiders,
 the game still feels incredibly generic and doesn’t really offer 
anything new to the genre. Although there is a lot of content and Heroes
 to collect, as well as some strategic combat aspects, that will keep 
casual players busy, for most gamers, Spirit Guardian will not hold most
 one's interest for very long.
The World of Dreamland
In Spirit Guardian, players play as a Dreamer (someone who can control 
Spirits) in Dreamland, a fantasy world divided up into hundreds of 
stages. The game has a typical stage-based layout with several stages in
 each map like in most free-to-play mobile RPGs with linear progression.
 In each stage, players will navigate through a map and fight their way 
through a couple waves of enemies with a boss battle in the last wave. 
The stages are quite short, ranging from 1-3 minutes each, which is 
great for casual players, but feeling somewhat short and lackluster for 
more hardcore gamers. Each stage gives Hero and player experience, gold,
 Runes (for upgrading Heroes), equipment, and more. The graphics in each
 stage are actually quite good with colorful 3D environments, a mix of 
Western and Eastern mythology, and flashy combat effects. There is also a
 story featuring some character dialogue every now and then but isn’t 
particularly interesting or well-developed. Each stage gets 
progressively more difficult as time goes on so players will have repeat
 and farm previous stages often in order to upgrade and evolve their 
Heroes. After completing an entire map on Normal difficulty, players 
will unlock the Elite difficulty with better loot for each of the 
stages.
Fighting Evil Spirits
The combat in Spirit Guardian is a mix of point-and-click and action. 
Players can have a party of up to 4 Heroes but can really only control 
their Leader Hero while all the other Heroes just follow along. Players 
can move their Heroes by tapping on the ground and if enemies are within
 a Hero’s attack range, the Heroes will automatically start attacking 
although players can also tap on enemies to target them. The movement 
around the maps is similar to other mobile action RPGs but the combat is
 more of a point-and-click style. Each Hero has one skill they can use 
like in League of Angels: Fire Raiders that players can activate once 
their skill bar has filled. Unfortunately (or fortunately for some 
people), the game emphasizes its “Auto-combat” feature that allows 
Heroes to automatically move and attack. The constantly glowing “Auto” 
button encourages players to click on it which makes everything a lot 
quicker but more automated. Skills, however, are not automatically used 
so players still have to remain active to use skills, but for the most 
part, the combat ends up feeling very automated.
Despite the automated feeling to the combat, there are many strategy 
aspects that make the combat more interesting and in-depth. First, like 
most mobile RPGs, there is an elemental advantage system featuring 4 
elements (Fire > Wind > Earth > Water > Fire). Each Hero and
 enemy is of a certain element and arranging a party of elementally 
favorable Heroes gives combat bonuses, and helps complete harder stages.
 Combat can also be more strategic in terms of choosing which enemy to 
focus on. Ranged enemies tend to have higher attack power and lower 
defense so players should target and eliminate them first before taking 
out melee opponents. This strategic targeting must be done manually 
since the Auto-combat only targets the closest enemy to the Heroes. 
Lastly, Hero skills can be used strategically to interrupt boss and 
regular enemy skills. Unlike Heroes, monsters have a casting delay 
before their skills hit so players can either move out of the way or use
 a skill to interrupt it. Therefore, timing and waiting to use skills 
can be important during boss battles, although skill spamming still 
works until later levels.
Dreamworld’s Finest Heroes
There are many Heroes to collect in Spirit Guardian, each of which has a
 unique ability, element, and class. Hero classes include Vanguard, who 
are aggressive melee or ranged strikers, Support, who are backline or 
mid-line healers, and Tank, who are tough melee defenders. Heroes can be
 obtained from completing stages, combining Hero shards, or from the 
game’s Gacha summoning system. Each class has a unique ability that has 
various purposes that can range from powerful AOE attacks, to healing, 
to stunning enemies for a certain amount of time. Heroes can be evolved 
and upgraded which is very important to progress in the game. Evolving 
Heroes requires specific Runes obtainable from certain stages, and 
increases the Hero’s rank (Fine, Superior, Epic, Legendary) which 
increases their stats and unlocks new skills. Heroes can also be 
upgraded with enough Amethysts (obtainable from achievements, quests, 
and Boss Raids), gold, and replicates of that Hero, which adds another 
Star to their rank and increases their HP, ATK, and DEF. Players will 
have to repeat stages and farm quite a bit in order to obtain Runes, 
Amethysts, and replicates of Heroes in order to evolve and upgrade which
 can be very time-consuming like in most hero-collecting RPGs.
Competitively Automated PVP
Spirit Guardian, like most hero-collecting RPGs, features completely 
automated PVP via its Arena. Starting at level 10, players can enter the
 Arena where they are pitted against other player’s parties from around 
the world. The PVP is asynchronous and players will have a choice of 
three players of similar ranking to fight against. During the battles, 
players watch as the two parties clash with no real control over the 
battle. Players cannot use skills, move their Heroes, or target any 
specific enemies. Instead, the battles are completely automated, which 
is unintuitive but can still be competitive due to the ranking system. 
Players are rewarded daily and weekly based on their rankings in which 
they can earn gold, Medals, and Diamonds (premium currency) which 
encourages players to participate and do well in the PVP. Medals can be 
exchanged for various prizes including Hero shards, Scroll shards, and 
more that refreshes every day.
Fierce Boss Raids
Every now and then, a random Boss Raid may appear after completing a 
stage similar to a “random encounter.” Boss Raids feature powerful 
bosses, including dragons and demons, that players must defeat within a 
certain time limit (usually 1 hour) to claim its rewards. The Boss 
Raids, unlike the Story Mode, cannot be automated and players must 
manually control their Heroes during these Raids. The bosses tend to be 
very powerful with special AOE attacks (that can be dodged) and high 
amounts of health. If the player dies against the boss, the boss retains
 its lowered health until the indicated time runs out. Boss Raids 
require the same type of energy as the Story Mode to attempt so players 
can just keep attempting the Boss Raid with their energy until they 
defeat the Boss. Every time players defeat a certain boss, the boss will
 be of a higher level the next time they appear which is significantly 
more difficult, but gives even better rewards. Boss Raids can give very 
nice rewards including Hero shards, Amethysts, treasure chests, and 
more.
Cash Shop/In-App Purchases (IAP)
The in-app purchases in Spirit Guardian are very typical of 
hero-collecting RPGs and offer various advantages. With Diamonds 
(premium currency), players can summon Heroes between 3-6 stars, refill 
Stamina, and purchase in-game gold. With Divination scrolls, which can 
be obtained for free via quests and achievements, players can only 
summon 1-3 star Heroes and Hero Shards for Heroes 4 stars and above. 
Because it takes a lot of Hero Shards to create one Hero, being able to 
summon the 4-6 star Heroes themselves with Diamonds (rather than just 
shards) gives an undeniable advantage to paying players through 
convenience in potentially obtaining powerful Heroes more quickly. There
 is also a VIP system in which players can raise their VIP levels by 
purchasing Diamonds, which gives increasingly larger advantages such as 
more Stamina and gold purchases a day, more dungeon attempts per day, 
and more Store refreshes each day. Overall, spending money is not 
completely required but gives various advantages that speeds up the 
player’s game progression and gives early advantages in the PVP.
Final Verdict – Fair
Spirit Guardian is a relatively generic hero-collecting RPG with a 
semi-action oriented combat system, largely automated gameplay, and lots
 of grinding and farming to be done. The combat does have some 
strategy elements to it like strategic targeting and skill canceling 
enemies, as well as lots of content that will appeal to casual players, 
but generally, Spirit Guardian is more of the same without any real 
defining features that makes it stand out from the crowd.
Source : mmos.com






 
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